The 3D ACIS® Modeler (ACIS) is Spatial’s prominent 3D solid modeling engine. 3D InterOp is a CAD data translation framework (Interoperability)
Option:Abl remote ints
From DocR19
Contents |
Action
Sets the use of the global Boolean for entity-entity blending.
Name String
abl_remote_ints
Scheme
| Type | Values | Default |
|---|---|---|
| boolean | #f, #t | #f |
C++
| Type | Values | Default |
|---|---|---|
| logical | FALSE, TRUE | FALSE |
Description
If off, this indicates to the entity-entity blending algorithm that it can assume there are no intersections between the blend sheet and blank body faces, except for those along the spring curves and any end or side caps. The benefit is that entity-entity blending will generally work faster with this option off.
Normally, blend stage two looks out for and computes intersections of the blend faces against remote blank faces (for example, ones that it intersects without the spring curves touching any face boundary), such as isolated bosses that are preserved poking through the blend sheet at the end of the blend. If the user can guarantee that there are no such intersections (usually the case) then this option could be set to off to avoid these checks, sometimes with significant performance gains.
Usually, even if there are remote intersections, turning this option off still allows the blend to work, with the effect of "swallowing" the boss. If, however, the boss is a "handle" and intersects the blank body elsewhere, the blend will fail. Occasionally, if the boss joins the blank completely away from the blend, but part of the boss pokes through the blend from the outside, without touching the blank there, an invalid body will result.
Example
; abl_remote_ints ; Turn off remote intersection option (option:set "abl_remote_ints" #f) ;; #f
