The 3D ACIS® Modeler (ACIS) is Spatial’s prominent 3D solid modeling engine. 3D InterOp is a CAD data translation framework (Interoperability)
HowTo:Determine the type of an ENTITY?
From DocR19
Every ENTITY has an is function associated with it. The following set of functions in acistype.hxx are used to determine if an ENTITY is a topological type, and upper case geometrical type or an attribute.
Contents |
Signatures
logical is_BODY(const ENTITY* ent); logical is_WIRE(const ENTITY* ent); logical is_LUMP(const ENTITY* ent); logical is_SHELL(const ENTITY* ent); logical is_SUBSHELL(const ENTITY* ent); logical is_FACE(const ENTITY* ent); logical is_LOOP(const ENTITY* ent); logical is_EDGE(const ENTITY* ent); logical is_COEDGE(const ENTITY* ent); logical is_VERTEX(const ENTITY* ent); logical is_APOINT(const ENTITY* ent); logical is_CURVE(const ENTITY* ent); logical is_PCURVE(const ENTITY* ent); logical is_STRAIGHT(const ENTITY* ent); logical is_ELLIPSE(const ENTITY* ent); logical is_INTCURVE(const ENTITY* ent); logical is_HELIX(const ENTITY* ent); logical is_SURFACE(const ENTITY* ent); logical is_PLANE(const ENTITY* ent); logical is_CONE(const ENTITY* ent); logical is_SPHERE(const ENTITY* ent); logical is_TORUS(const ENTITY* ent); logical is_SPLINE(const ENTITY* ent); logical is_ATTRIB(const ENTITY* ent); logical is_ATTRIB_ST(const ENTITY* ent);
Header Files
#include "acistype.hxx"
Example
if (!is_BODY(body_ptr)) return NULL;
Scheme Commands
There is number of Scheme extensions for these functions :
body?
coedge?
curve?
edge?
face?
lump?
loop?
point?
shell?
surface?
vertex?
wire?
; body? ; ; create a solid block (define block1 (solid:block (position 0 0 0)(position 15 15 15))) ; ; determine if the solid block is a body (body? block1) ;; #t
Related Content
- See also: Category:FAQs
