The Local Operations component (LOP) provides a way to locally manipulate the geometry of a face or set of faces in a prescribed way while making limited changes to the topology of the solid model. Local Operations allows existing model features to be manipulated without the use of Boolean operations. The integrity of the model's topology and geometry remains intact as features are relocated or adjusted.
Local Operations can be used through a basic tweak operation (replacing the surface under a face) but has greater power through other operations, such as moving or offsetting. Unlike a tweak operation, which requires the user to input tool surface(s) for the replacement, these operations create the new surfaces for a face based on translation and offsetting algorithms.
Local Operations and its sister components (Shelling (SHL), Repair Body Intersection (RBI), and Remove Faces (REM)) all have a rich set of options that can be used to set error data and validation, order of operations, repair algorithms, and preferences for solutions.